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Redscale rpg save editor
Redscale rpg save editor










Uromajister said that when the Black Chains came through Ruba they killed most of the redscale kobolds there.

Redscale rpg save editor free#

From this slavery of the Redscale Kobolds, came the legendary warrior Azra Sahar, who found a hidden gem deep within a mine, and began a great revolution to destroy the Black Chains, free her comrades and all affected by the Chains, and finally slay the corrupt sultan, which she succeeded to the degree that even any whispers of the Black Chains possible resurgence is snuffed out brutally.Ĭurrently, Ruba is ruled by the Sultan's son. Most were slain, but the Southern clan made the fight as vicious and as difficult as possible, but before the battle, an Elder Kobold stole away a clutch of eggs and half their numbers forever creating a rift between Ruban and Iron-Oath Kobolds as they were finally beaten and thrown into chains. The Chains were ruthless, taking the elves first, then the Thri-Kreen, then made their way to the seaside, where they faced the Redscale Kobolds, where they made their last stand. What is generally known of Ruba is that it was supposedly built on top of one of the greatest dragon hordes ever gathered, one need only look under the dangerous sands for it.įor a period of time, Ruba was ruled under a corrupt sultanate, and was terrorized by him and his slaver army the Black Chains, who wished to exploit the land for all of it's riches and resources. The Sands of Ruba are a far-away, arid land of sandy deserts and deep mysteries and even deeper riches, with no real way to know which is true and which is false.

redscale rpg save editor

r/Gaming: All other gaming posts.Humans, Elves, Thri-Kreen, Tabaxi, Vulture Kenku, Lizardfolk, Redscale Kobolds Background r/Games: A place for informative and interesting gaming content and discussions. r/gamedevclassifieds: A game development classified section to help you find talent, or to help the talent find you. r/indiegaming: The place for all news and developments in the Indie gaming community. r/themakingofgames: For all 'behind the scenes' content of your favorite games. r/devblogs: The latest blog posts from your favorite game development bloggers. r/GameSociety: reddit's "book club" for games. r/ludology: For the serious discussion and analysis of games played on a computer, board, field or any other interactive media. r/tabletopgamedesign: All things related to designing tabletop RPGs, wargames, board, and card games. r/gamedev: All things related to game development, programming, math, art, music, collaboration. If your post isn't related to game rule crafting, consider posting in one of the following subreddits: Please report any submissions or comments violating these rules using the report button. Show-off posts are only allowed as game design case studies (Tell us how/ why you developed an interesting game design concept in your game)ģ) DO NOT link to an article or video without providing a short summary. All submissions must be related to Game Design.Ģ) DO NOT post self-promotion, sales, low-effort posts, memes, jokes, etc. "how do I fix this problem in Unity?" or "how do I get a job in the game industry?" Try /r/gamedev instead. Posting rulesġ) DO NOT post about general Game Development, e.g. If you're new to /r/GameDesign, please read the GameDesign wiki for useful resources and an FAQ. Game Designers of all experience levels are welcome! Posts about visual art, sound design and level design are only allowed if they are also related to game design. Posts about programming, making assets, picking engines etc… will be removed and should go in /r/gamedev instead. This is NOT a place for discussing how games are produced.

redscale rpg save editor

If you're confused about what game designers do, "The Door Problem" by Liz England is a short article worth reading. It's about the theory and crafting of mechanics and rulesets. Game Design is a subset of Game Development that concerns itself with WHY games are made the way they are.










Redscale rpg save editor